Patch Notes 1.0.3
One of the biggest problems the community identified on launch was achievements. In our last patch, we fixed some of the immediate problems with achievements, but there were still leftover issues that we needed to sift through. Today, I’m happy to report those fixes are all in! Every single achievement in the game should be working and if you earned credit towards that achievement before today, you will retain that credit (up to and including earning the achievement) today!
You may need to re-trigger the achievement by jumping, dying, or breaking open a hidden door. Most achievements will re-trigger when you hit the “Play” button on the home screen.
We also prioritized the problems we were seeing on the final boss fight. Sometimes, the credits would fail to roll. Sometimes, the final boss would cause a crash and you’d need to restart the fight. These are also both fixed!
If you haven’t checked it out, we also published a guide on how to get through some of the trickier sections of the game and the Spinch Features and Bugs Board, which publicly shows what we’re tracking, what we’re working on, and what’s next on the docket. Our next update will focus in on problems with high refresh rate monitors, for instance! It gets updated twice weekly, so if you want to stay up to date on what’s coming, check there!
Anyway, here are the change notes!
-Fixed the triggers for the Door Crasher Achievement
-Fixed the triggers for the Jumping Journey Achievement
-Fixed the triggers for Worlds 2-6 for the Baby Collector achievement
-Fixed the game crashing after beating the final boss
-Fixed the credits failing to roll after beating the final boss
-Fixed some rare cases where localized language characters would be replaced with null characters
If you’re having any other issues with the game, please feel free to let me know on our official discord!
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